Object
大部分时间在Reason中,您将使用记录将命名值组合在一起。 但是,在某些特殊情况下,您可能希望使用一个名为object的类似功能; 他们更灵活,并有不同的权衡。
Usage
Type Declaration
An object doesn't need a type declaration, though it can have one. It looks like a record, except with a .
:
type tesla = {
.
color: string
};
The dot at the beginning indicates that this is a "closed" object type, which means that an object based on this type must have exactly this shape.
type car('a) = {
..
color: string
} as 'a;
Two dots, also called an elision, indicate that this is an "open" object type, and therefore can also contain other values and methods. An open object is also polymorphic and therefore requires a parameter.
Creation
Simple
type tesla = {
.
color: string,
};
let obj: tesla = {
val red = "Red";
pub color = red;
};
Js.log(obj#color) /* "Red" */
Here we have a simple object with the method color
and the property red
. This method takes no arguments and returns the private property red
. Because the method color
is a public method we can access it using object notation. Remember, objects only export methods and all properties are private.
Advanced
type tesla = {.
drive: int => int
};
let obj: tesla = {
val hasEnvy = ref(false);
pub drive = (speed) => {
this#enableEnvy(true);
speed
};
pri enableEnvy = (envy) => hasEnvy := envy
};
This object is of object type tesla and has a public method drive
. It also contains a private method enableEnvy
that is only accessible from within the object.
As you can see, a Reason object can also access this
. JavaScript object's this
behavior can be quirky; Reason this
always points to the object itself correctly.
The following example shows an open object type which uses a type as parameter. The object type parameter is required to implement all the methods of the open object type.
type tesla('a) = {
..
drive: int => int
} as 'a;
let obj: tesla({. drive: int => int, doYouWant: unit => bool}) = {
val hasEnvy = ref(false);
pub drive = (speed) => {
this#enableEnvy(true);
speed
};
pub doYouWant = () => hasEnvy^;
pri enableEnvy = (envy) => hasEnvy := envy
};
You can use the above object like so:
obj#doYouWant();